MOBILE SOFTWARE ENGINEER
ABOUT ME
I have been involved in mobile software development since 2008, I was working on iOS, Android, Flutter, Blackberry, J2ME and Unity 3d, for both applications and games.
I mainly focus on iOS applications development since 2015, proficient with Objective-C and Swift, strong abilities of iOS underlying and third-party library source code analysis, experienced with iOS frameworks, component-based development, animations, audio and video, offline storage, threading, performance tuning, memory tuning, RESTful APIs, familiarity with continuous integration, understanding of Apple’s design principles and interface guidelines.
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My YouTube channel:
https://www.youtube.com/playlist?list=PL5sjZaUWK4Louy8Tsr3sF7-KTPRoMgrYF
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My GitHub:
https://github.com/FoksWang/FWPlayer
https://github.com/FoksWang/iOSNotes
Besides, I have strong abilities to work independently, mature and resourceful, and I am also skilled in using Adobe Creative Cloud software like Photoshop, Premiere Pro, After Effects, Audition, etc, to make resources and promo videos for projects.
I also have very good abilities to work in a team, I believe my extra skills can supply more possibilities to my group.
I am enjoying the insights from others can bring, and willing to learn and work well with a multicultural and diverse workforce.
PAST EXPERIENCE
GAMELOFT CHENGDU
January 2008 – November 2009
Blackberry and J2ME games development.
SYMBIO CHENGDU
November 2009 – November 2012
Android apps development.
Android 2d games development.
Others: Blackberry, J2ME apps and games development.
SYMBIO SWEDEN
December 2012 – Present
iOS, watchOS, tvOS apps development.
Android apps development.
Unity 3d games development.
EDUCATIONAL HISTORY
BACHELOR, UESTC
2008 – 2011
Bachelor, Computer Software Engineering
BACHELOR, UESTC
2008 – 2011
Bachelor, Business Administration